Tag Archives for fear vectors

Topographies of Fear

How players interact with the physical environment shapes how Amnesia evokes fear and anxiety. I want to do the same using a sensor/stage system in real life. It would be 10,000 times better than any of the fluff at Disneyland or … Continue reading

06. January 2011 by Shlok Vaidya
Categories: Thinking | Tags: , , | Leave a comment

On Sovereign Cities + Architecture

Glass House Conversations is a pretty cool idea. (It’d be better if they incorporated more multimedia in the discussion, a whiteboard, 60 second videos, etc.) There was one run by Geoff of BLDGBLOG on the impact quasi-independent cities will have … Continue reading

21. October 2010 by Shlok Vaidya
Categories: Review | Tags: , | 1 comment

Idea: Utilizing Sense/Stage to Control Crowds

Utilizing it on an individual results in really tightly controlled activity (like the example below, where the music adapts to the dancer rather than the other way around). I’ve been thinking about utilizing the system with crowds. Why? You can … Continue reading

29. January 2010 by Shlok Vaidya
Categories: Thinking | Tags: , , | Leave a comment