Tag Archives for fear vectors
Topographies of Fear
How players interact with the physical environment shapes how Amnesia evokes fear and anxiety. I want to do the same using a sensor/stage system in real life. It would be 10,000 times better than any of the fluff at Disneyland or … Continue reading
On Sovereign Cities + Architecture
Glass House Conversations is a pretty cool idea. (It’d be better if they incorporated more multimedia in the discussion, a whiteboard, 60 second videos, etc.) There was one run by Geoff of BLDGBLOG on the impact quasi-independent cities will have … Continue reading
Idea: Utilizing Sense/Stage to Control Crowds
Utilizing it on an individual results in really tightly controlled activity (like the example below, where the music adapts to the dancer rather than the other way around). I’ve been thinking about utilizing the system with crowds. Why? You can … Continue reading